Friday, March 6, 2015

District Profile: Port District

District Action - Work as Stevedore

Honest work for honest pay. A lot of cargo gets hauled onto and off of Transportation units in the Port District. Contribute your labor to move some local goods and get paid a handful of silver for your efforts.

Main Building - Port Authority Office

The Port Authority Office is an essential Shipping building, acting as a central hub for Shipping and transportation in general. This building not only handles the assemblage and crew recruitment for Boats and Ships, but for Carts as well.

Exclusive Building - Cargo Terminal

Each Cargo Terminal is it's own center of commerce and transportation. It can store one of every Transportation type per level and increases Boat, Train, and Ship income as well. Essentially made of places for Transport units to stop and drop their cargo, any bustling city will want a Cargo Terminals.

Linked Building - Trading Port

The Trading Port can be built in any district, but does it's best work in the Port District. While the Prosperity bonus is nice, this building's main contribution is granting ever citizen in the city 2 extra Market offers every time this building is upgraded.

Ministry - Port Authority
The Port Authority has a lot to worry about. It's their job to track all the comings and goings of cargo bearing vessels, sea faring or otherwise. Naturally this Ministry is part of the Department of Commerce.

Minister - Harbormaster

The Harbormaster oversees the Port District and the massive amount of trade that takes place within. They are one of the primary Commerce Ministers and are responsible for building distribution in this lucrative district.

Downsides - 
Port Districts can be dangerously insecure, allowing an undesirable criminal element to infiltrate a settlement and potentially wreak havok or spread information to hostile forces. The added effort of securing and maintaining a port may be more than some Settlements can manage.

If any of this is of interest to you, please check out our work at , or on IndieDB . We also have a Youtube Channel which is continually updated. Thank you very much for reading!

Sunday, March 1, 2015

District Profile: Plaza

The Plaza is a classic district of any Civilized Settlement, a broad expanse of stone and ceramics, with copious space for the production of Bricks and Stone. While not mandatory, many Cities will choose to build this district if only to make use of the 'Drink From Fountain' Action, a superior restorative to the Residential district's 'Rest' action. It is also a great way to increase your Settlement's overall Health rating.

District Action - Drink from Fountain

A source of fresh moving water is even more important than pleasing urban decor. Drinking from the fountain restores your character's Health and Magic by 15% of total with each nourishing sip. This action is available to all citizens in any Settlement that a Plaza district has been built.

Main Building - Central Fountain

Not only does the central fountain increase the health for all districts just by flowing, but peasants and Yeoman just can't resist tossing coins into it, producing an amount of Silver per Yeomen and Copper per peasant living nearby. Word of the Central fountain gets around to local rural farmers, causing Peasants to move into open residences more quickly with access to clean fresh water.

Exclusive Building - Colonnade

Colonnades are an impressive and relatively cheap way to house Heroes.  Exemplars camping under it's roof can show off in the open air and gain a small Importance bonus for taking residence there. Every level of every Colonnade increases Settlement Respect as well.

Linked Building - Brickmaker

Bricks are an essential part of any growing city. Brickmakers can be built anywhere but gain a bonus if built in the Plaza district. These handy buildings process sandstone into incredibly useful Bricks and create Prosperity per building and level. Unfortunately, making bricks puts a lot of less-than-breathable particles into the air decreasing the health of the district your Brickmakers are built in.

Ministry - Beautification

The Beautification Ministry is part of the Department of Religions Affairs. As the name suggests this ministry is concerned with keeping the settlement in a non-depressing state of beauty.

Minister - Pursuviant

The Pursuviant offers bonuses from 6 of their attributes. Acumen, Fervor, Grace, Mettle, Oratory, and Philosophy.

Downsides - 

Like all lower-Ranking district, the Plaza has a limited number of available plots and a Ministry that has a lower amount of Attribute bonuses, as well as having no Settlement-Wide bonuses. Over time it may be more advantageous to use the limited District space available to your Settlement on something more specialized or larger overall.

If any of this is of interest to you, please check out our work at , or on IndieDB . We also have a Youtube Channel which is continually updated. Thank you very much for reading!